Subprojects

Teaching 2.0 - piloting social media tools and techniques in schools as well as in youth and museum services.


Virtual worlds and online conferences in education - teaching and developing educational use of Second Life virtual world and virtual conference environments.

 

Virtual networks as learning resources for teachers - developing the LeMill platform. 


Mobiles, blogs and wikis in learning and interaction - piloting the use of mobile devices, blogs and wikis in higher education.


EduCOSS - free and open source software solutions for schools.


Quality of peer production - improving the quality of peer production and the use of social media tools.


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